AI Insights · Timothy · October 2024
Top 5 Snake Games on Android in El Salvador: Q3 2024 Performance
Explore the performance of the leading snake games on Android in El Salvador during Q3 2024, with insights into downloads, revenue, and active user trends.
In the third quarter of 2024, the top snake games on the Android platform in El Salvador demonstrated varying trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a detailed look at the performance of these popular games.
Snake.io - Fun Snake .io Games by Kooapps Games showed a consistent increase in weekly downloads, starting from about 6K in early July and peaking at approximately 7.7K in mid-September. The game maintained a robust base of active users, with numbers rising from nearly 50K to a high of 55.4K over the quarter. Despite the strong user engagement, the game's revenue remained negligible throughout the period.
Snake Clash! from Supercent, Inc. experienced fluctuating download numbers, ranging from 2.2K to 3.3K. The active user base saw a gradual increase, climbing from 11.9K to 13.8K by mid-September. Revenue for this game was minimal, with occasional small spikes, such as reaching $10 in the week of July 22.
Snake Lite - Snake Game by Hippo Lab had a steady download rate, beginning at around 695 and gradually rising to over 1K by the end of the quarter. Active users also increased, growing from 2.3K to 3.2K. The game, however, did not generate any revenue during this period.
CASUAL AZUR GAMES' Worms Zone .io - Hungry Snake experienced a decrease in downloads, starting at 926 and dropping to 443 by the end of September. The active user count fluctuated, peaking at 8.4K in early August before settling around 6.6K. Like some of its counterparts, this game also did not report any revenue.
Lastly, Snake Run Race・3D Running Game by Freeplay Inc saw an upward trend in downloads, with numbers increasing from 553 at the start of July to over 1.1K by the end of September. Active user numbers followed a similar trend, rising from 1.5K to 2.5K. Despite the uptick in user engagement, the game did not generate revenue.
For more detailed insights and data trends, visit Sensor Tower.